Penumbra City Digital Zine Bundle (3 Zines)

$5.00

This digital bundle includes 3 PDF versions of zines that supplement Penumbra City. There’s a short story set in the world of Harrow, a guide for game masters and players, and an introductory adventure for gaming groups.

There are separate print listings for each zine.

Good Friends, Bad Manors

Written by Inmn Neruin and Margaret Killjoy

Print Edition

Good Friends, Bad Manors is an introductory adventure set in the world of Harrow for the game Penumbra City. The Corsorians and Outsiders have made an incredible discovery in the Undercity that they’re presenting on at the newly re-opened pie shop, The Blood Pit. Unfortunately for the players, their characters need to get out of town and lie low for a while. Luckily everyone’s favorite lordling, Trin Holmalas, is looking for an escort to their family’s manor in the war-torn countryside of Athe. Venture out into the world beyond Penumbra City from where tales of the mysterious Beasts of Hirn have filled the tabloids.

This self-contained adventure contains everything a gaming group needs to embark upon their first adventure, assuming they have access to the Penumbra City core rulebook for game rules, mechanics, and building characters. The adventure is written with a new game master in mind and provides helpful tips for roleplaying characters, starting the adventure, getting the action moving, and collaboratively telling a fun story.

The adventure is designed as an introductory adventure for groups trying to ease into the world and mechanics of Penumbra City, but is also a great adventure for seasoned groups to play as a one-shot or to be inserted in an on-going campaign. The adventure is designed for 3-5 level 1 characters and can be played in 2-3 game sessions.

This adventure contains:

  • 4 new illustrations by Robin Savage

  • 8 NPC descriptions

  • 1 Lordling NPC Ally stat block

  • 2 new NPC stat blocks

  • 2 Altered NPC-specific stat blocks

A Game Master’s Guide to Penumbra City

Written by Margaret Killjoy and Inmn Neruin

Print Edition

A Game Master’s Guide to Penumbra City is a guide for GMs for running games of the TTRPG Penumbra City. It’s a great guide for those new to running TTRPGs or seasoned game masters looking for a different perspective on running games. Although the guide provides a lot of tips and tricks for GMs running any TTRPG, it has a lot of specific tips and information for running games set in the world and game system of Penumbra City.

The guide contains:

  • Optional rules

  • Adventure Hooks

  • Examples of Game Play

  • Tips for fleshing out characters and the world

  • Tips for using certain game mechanics like Reputation

  • Tips for altering the world to suit a game

  • An exercise for starting new adventures

  • A look into the game creators’ philosophies on running games

Confession to a Dead Man

Written by Margaret Killjoy

Print Edition

Confession to a Deadman is a short story set in the mysterious world of Harrow. It follows Alecti as she grapples with having been captured by the cops of Penumbra City, the King’s Boy’s and Girl’s Club, after being accused of a bold crime.

About Penumbra City

Penumbra City is a class-based TTRPG set in the mysterious world of Harrow, created by members of the Strangers Collective. Find Penumbra City in the books section. We have other Penumbra City related zines including A Game Master’s Guide to Penumbra City and the introductory adventure Good Friends, Bad Manors in the Fancy Zines tab as well.

About the Authors

Margaret Killjoy (She/They) is a transfeminine author and musician living in the Appalachian mountains with her dog. She is the author of A Country of Ghosts as well as the Danielle Cain series of novellas; she plays piano, synth, and harp in the feminist black metal band Feminazgûl; and she is the host of the community and individual preparedness podcast Live Like the World is Dying and the history podcast Cool People Who Did Cool Stuff.

Inmn Neruin (they/them) is a nonbinary game designer, writer, podcaster, metal smith, and professional goblin living in the desert where they perform with a queer theater and make knives.

About the Illustrator

Robin Savage (she/her) is an artist, designer, and manic pixie dream ghoul. When not making art for Strangers in a Tangled Wilderness she can be found haunting the streets of New York City.

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