A Game Master's Guide to Penumbra City Print

$5.00

Written by Margaret Killjoy and Inmn Neruin

A Game Master’s Guide to Penumbra City is a guide for GMs for running games of the TTRPG Penumbra City. It’s a great guide for those new to running TTRPGs or seasoned game masters looking for a different perspective on running games. Although the guide provides a lot of tips and tricks for GMs running any TTRPG, it has a lot of specific tips and information for running games set in the world and game system of Penumbra City.

The guide contains:

  • Optional rules

  • Adventure Hooks

  • Examples of Game Play

  • Tips for fleshing out characters and the world

  • Tips for using certain game mechanics like Reputation

  • Tips for altering the world to suit a game

  • An exercise for starting new adventures

  • A look into the game creators’ philosophies on running games

The cover is illustrated by Robin Savage.

Beautifully printed by Eberhardt Press, A Game Master’s Guide to Penumbra City is 33 pages bound as a zine in 8.5”x5.5” with a cardstock cover. There is a separate listing for this title as a digital edition.

About Penumbra City

Penumbra City is a class-based TTRPG set in the mysterious world of Harrow, created by members of the Strangers Collective. Find Penumbra City in the books section. We have other Penumbra City related zines including A Game Master’s Guide to Penumbra City and the introductory adventure Good Friends, Bad Manors in the Fancy Zines tab as well.

About the Authors

Margaret Killjoy (She/They) is a transfeminine author and musician living in the Appalachian mountains with her dog. She is the author of A Country of Ghosts as well as the Danielle Cain series of novellas; she plays piano, synth, and harp in the feminist black metal band Feminazgûl; and she is the host of the community and individual preparedness podcast Live Like the World is Dying and the history podcast Cool People Who Did Cool Stuff.

Inmn Neruin (they/them) is a nonbinary game designer, writer, podcaster, metal smith, and professional goblin living in the desert where they perform with a queer theater and make knives.

About the Illustrator

Robin Savage (she/her) is an artist, designer, and manic pixie dream ghoul. When not making art for Strangers in a Tangled Wilderness she can be found haunting the streets of New York City.

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